We have been successfully developing and supporting MU Online servers since 2007. For a long time, we have been considering the possibility of creating a server of the newest season, preparing and studying other projects. They were opening and closing, but there was almost no difference between them. Primitive game-play, stuffed with items +15 +all from the store. It was just boring and not interesting at all to play on such servers, and the complete absence of server information and player support were causing players to think – why do servers like this are created at all. Apparently just to close them soon and open identical one again, but with a different name.
We want to give players a whole new game experience, where every little thing is thought out, donate does not make the others inaccessible, and accounts, items and characters always remain intact, even after many years. We will create only one project and will keep supporting and developing it.
Starting the game on our server, like all other new players, you will appear in the port of Lorencia. At the exit from the port you will be met by a quest master who will offer you the first task, completing which, you will receive your first award. Our quest system is unique with that, first of all, it is our exclusive, which you will not find on other servers. And secondly, it is a personalized loot and stats for you for passing to the quests. Also from completing the quests, you will also receive a variety of items for crafting, Zen, RUUD and Wcoins. The complexity of each following quest is increasing, as well as the value of prizes from them. There are clues for each quest, so you'll always know where to find and how to complete the next task.
WCoins, a currency that can be obtained simply by playing on the server, but you cannot buy items +all with it. We do not sell them. At all. You can receive Wcoins in more than ten ways, for example by: voting for a server, resets, more than five different ratings, a game quest system, quests from our game masters, and even quests on the forum.
Another interesting way to earn game bonuses is to create your own clan, capture a castle in Loren Deep and receive a % of turnover of all bonuses from the trade on the server. If you are not yet ready for such great feats, then you can simply farm items and boxes from many monsters, bosses and events. It’s easy to start, because the forum has a detailed description of the entire drop on the server.
You can easily and conveniently sell all your obtained items on our market on the website. Trading there happens for bonuses, which, if desired, can be exchanged for Wcoins. You can use the market even without leaving the game, because you can transfer all the items from the game to the virtual vault and then put them on the web market. Trading at Event Market only happens with Zen, which saves players from lags there.
If you are concerned that items you have obtained don’t have good options and no one will buy them, then you should not be worried. Take three matching items with any options, and use our craft system on the website and create a new better item with new options. For example, you have looted 3 Grand Soul items with bad options. From them, you can craft one Dark Soul item, and it will have new random options. If you're lucky, the new options could even be +Luck +Ref +DD +Hp +Zen.
For entertainment of the players we have introduced a special lottery for Zen in the game, playing which, if you're lucky, you can get a unique MUUN or a box - which drops from the rarest boss. We would like to note one more unique opportunity on our server, which is - a virtual guild bank. Each clan gets at its disposal a convenient web storage for transfer and exchange of valuable items within it.
This is how, in our opinion, a real MU Online server should look like. Where the logical chain of action begins from the very first second of playing the game. We wish you good luck and hope that you are ready to take your first quest.