Todas as capturas de telaCapturas de tela
Anúncios
The new King x100 server launched on November 28th!
We don't make any wipes at all. Your items will always be with you.
Latest update patcher is always available here.
Todas as notícias
News
28.11.24
King x100 has opened!
Author: ArtursComments: 1
King x100 - This new mid-rate server has a unique Guild Buff custom, reworked "War of Legends" event, and all our MUX Legend features, including Quest, Achievement, and Set Bonus, which you won't find on other Season 19 part 2 servers.
Guild Buff - increase your guild's power with a new custom buff. All members will receive extra damage, defense, HP, and Experience by participating in different in-game activities. More you can find here.
The Achievement system covers all aspects of gameplay, including world exploration, PvE, PvP, events, craft, and trading. For completing achievements, players are rewarded with a special buff and valuable prizes. Detailed information about changes can be found here.
Set Bonus - special buff on your character that benefits from the items you are wearing. Buff is calculated from 7 item slots: helm, armor, pants, boots, gloves, weapons, and shield. More about the "set bonus" buff you can read here.
Consecutive in-game Quest System with 300 missions. For competing tasks, you receive Zen, Wcoins, Jewels, loot boxes, RUUD, and additional stat points.
Castle owners will receive 60% of the castle treasury, second place 40% of the treasury. Castle treasury collects a 5% tax from all trading on the website. The offensive guilds will receive a special buff for the next castle siege event if the winning guild defends their castle.
New lottery system - you will know that you won't waste all your coins because of the new Lottery resilience rankings, Warranty stages, and Personalized drops. Read more about it here.
Guild quests - special quests in which all guilds on the server participate. Receive items, RUUD, and boxes and increase your Guild buff. More about this system can be read here.
Server opening times:
13:00 UTC -3 (Brazil, Argentina)
16:00 UTC +1 (UK)
17:00 UTC +2 (Poland, Spain, Hungary, Czechia)
18:00 UTC +3 (East Europe, Greece, Turkey)
23:00 UTC +7 (Vietnam, Thailand)
00:00 UTC +8 (Philippines)
Participate in the Facebook & YouTube giveaway and have a chance to win 300 bonuses! Info on how to participate is here.
Winners will be chosen randomly on December 5! Bonuses will be sent to any desired server.
Bring your friend to the game and you'll both get 500 bonuses!
Bring your guild from another server and receive bonuses for comfort start!
Main facts about our project here.
Our game worlds feature full list you can find here.
Comprehensive game guide for our servers here.
Author: ArtursComments: 8
19.11.24
Meet the Guild Buff
Guild Buff is another MUX Legend custom buff, which you won't be able to meet in the other new seasons of the MU Online.
We believe that guilds and communication are among the most important aspects of MMORPGs. A guild buff increases the power of your guild, and each member of the guild can participate in it. Here is the list of what your guild can receive:
Defence increase +x
PvP Damage increase +x
Critical Damage increase +x
Excellent Damage increase +x
HP Increase +x
EXP Increase +%
Let's learn how to increase your guild buff. Currently, there are 4 different ways of increasing a buff: War of Legends Arena, Hero Reset system, Guild Quests and Zen buff.
In the guild ranking, you can now see which guilds are the most powerful on the server. For more details about Guild Buff, you can read here.
For the convenience of players, we're making changes in the /post and /post systems.
Starting now, the/gpost command will become /tpost, and this is a TRADE and English-only channel. /tpost has a different color, so it will be much more convenient to make trades in the game, and English only should increase the number of players who can buy your items. Regular /post command now has a brighter color, and it's still international.
Because of these changes, we've updated the 4.12 rule.
To the game, added ingredients for the 5th wings and Wing core items.
Uriel's feather will drop from the Elite Dark Phoenix in the Red Smoke Icarus with a 100% chance, and feathers count from 1 to 5. Yes, 5th wings are the highest end-game content, so making them will be a real challenge. The chance of the Elite Dark Phoenix being respawned has increased a bit.
Wing Core and all necessary items you will be able to buy from NPC James Priest.
And about more minor changes and improvements.
Next achievements now have lowered values: Voters, Guild warrior, Stories from the Arca, Duel King, Imperial Fortress, Mux fan, Rising Hero & Lord of Legends Arena
A new achievement, "Ashy luck," was added. It counts how many times you participated in the Ashy lottery.
A 10k RUUD box has been added to the NPC Priest James in the Elveland. With the tax, the cost of this box is 11000 RUUD.
Dummy now won't move, so he won't run away somewhere in Devias.
Upon requests from 5 to 50 increased amount of the ability crystalls in the RUUD shop.
Increased amount of Zen in the Quest system, which players can earn.
Returned missed monsters in Dungeon and Lorencia.
Ferea orbs are now firmer, so it will take extra time to destroy.
Fixed issues with the Plasma ball, Blade Storm, and GL's Lunge, Oversting, and Wild Breath in the skill tree.
Reduced levels for the pets, including Fenrirs, horses, and ravens.
Arena points store on the website is opened
Please run your launcher to receive auto-update and see all in-game changes.
If you have a problem with the launcher, please use Patcher to upgrade the client manually.
Update 26.11
New VIP arena.
VIP arena receives almost two times more spots. Because of this, stages on the map were reworked, and progression between monsters is now smoother.
Respawn now will be from the center of the map. This decreases the time you spend reaching the last spot.
Added a mini-map. All spots are numbered from 1 to 4. Where 1 - is the easiest monster and where is 4 - the strongest one.
A Sealed Blood Angel item's cost increases to 50000 RUUD, but instead of that, items will get a +luck option with a 100% chance.
We're starting to rework the skill drop. Some skills were moved to the RUUD shop, and some were moved to the new NPC in the Lorencia bar.
Balance changes.
Excellent sets receive changes. The HP Increase option is 4%, and the Reflect damage option is 3%.
We reworked the +HP and +Stats options for the excellent sets, reducing the gap between low and high tiers and increasing their value.
New values in the system "Extra damage Class vs Class" are 5%, 7.5%, and 10%. Also, a bit of optimized values in the PvP damage.
Fixed abnormal damage of the Magic Arrow in the majestic version. Fixed "Rush" skill miss issue.
After checking all classes, we've buffed the worst of them, didn't touch the mid-tier, and nerfed top damagers. In general, changes aren't too big to create an additional change report.
Chaos Castle.
Due to technical reasons, this event will be temporarily disabled, so we have made some changes.
Removed Chaos Castle from the quest list.
Increased chance of the Condor Flame in the Imperial Fortress, increased time of event, and reduced monsters power.
Author: ArtursComments: 37
11.11.24
Migration to the Part 2
We've migrated to Season 19 Part 2. To enter the game, you will need to upgrade your game client via launcher or patcher.
Season 19 Part 2 brings us some significant and major changes.
The maximum level increased from 1000 to 1450, bringing us the 5th skill tree - Ability cards. Now, the level system will look like this:
1-400 - regular level
401-1000 - Master skill tree
1001-1200 - Majestic skill tree
1201-1450 - Ability cards open
If you're having a heart attack, imagine how long it will take to level up an extra 450 levels - stay calm.
The experience formula for 400+ levels has been reworked from zero. For example, before, you needed only 3% of your total experience to get all master levels, 31% to get the first 100 majestic levels, and the last 100 levels required 64% of your previous experience. Getting these last 100 levels has always been a big irritating thing.
Now, experience between levels will grow more smoothly and require 35% less experience. Master levels will require 20%, Majestic 30%, and ability tree levels remain 50%.
Ability cards have been reworked from the original version. They give you the ability to increase your parameters using variations of the cards. Detailed description you can read here.
Major changes in the master skill tree. Because this has been added an extra 200 levels, the total number of points in the Master skill tree has increased to 600. Everyone can agree that this will destroy the variability of this system. So the following changes have been made.
Total rework of the skill tree for all classes. Now, it's more standardized and removes unfair moments, where one class should spend many more points than others to receive a path to the desirable skill.
Has been reworked formulas, now some skills have new values
New mechanic - 1 click added 20 points. Now, you will need only 30 clicks, instead of 600, to set up your skill tree.
Before, even with 400 points, most classes could add points to everything they needed. But now, after the rework, new bonds between skills and their placement will add opportunities for different builds. Detailed here.
5th class & wings.
If you have a 4th class, you can pass a new quest and evolve to the next step. Gives the ability to wear 5th wings and use "ability cards".
New wings do not bring a disbalance to the game because it has the same % of absorb and damage. But one crucial moment they're anyway have. 4th Wings can give you 1-3 options, where each option has one of the three grades. In comparison, 5th Wings gives you with 100% chance of 2 options of 3rd grade. Ingredients for new wings will appear the next week.
Renew Dark Lord. New pets, buffs, skills. Removed absorb from the Ghost Horse, so DL now receives the same amount of absorbed damage from capes as other classes. Return ability to wear Guardian pets.
Here are a few things that make the game better:
Now, when you enter the game, all your pets are automatically visually hidden, but you can still give all options and speed movement. This increases FPS in cases where many players are riding on them.
When you've reached the maximum level, the line about reached the maximum level won't appear.
Now, the client can display more than 65454 stats in the "Points remaining" field.
The client won't need any more font "ARIALUNI"
Added ability to random spawn time for any monsters. Any suggestions?
Reworked spots and added spots to the mini-map.
After almost 5 years, we reconsidered the moment about spot marks on the mini-map and finally added it. Along with it, spots were reworked. Closer to the safe zone, you'll meet weaker monsters, while stronger spots will be further away. The range of many spots has been reduced.
Legends Arena rework.
Now, it receives a north exit from the safe zone with additional access to the main zone and three additional spots with Warrior monsters.
Spots with warrior monsters have been changed, now it's smaller and significantly reduce the chance of "moving away" from the spot. Stun chance has been removed.
In these zones will spawn new bosses, "gargoyle"
Added a mini-map for this map
War of Legends event rework.
"Arena store" moved to the website, and all points that the guild has farmed in the Legends Arena will now be accumulated on the website.
The Guild Master will be able to buy these items. A statistic about how many points each member earns this week will be added so the guild master will know who deserves to receive items from the store more than others. Full description here.
The shop will be open the next week.
For each day's consumables, the "Arena Store" remains in the game, where each player can buy SD potions, some cards, and RUUD boxes.
These aren't all the changes to the "War of Legends" event. We have one more thing. But...
But this isn't all we have. Next Tuesday, we'll release the second part of this update. Stay tuned!
Season 19 Part 2 brings us some significant and major changes.
The maximum level increased from 1000 to 1450, bringing us the 5th skill tree - Ability cards. Now, the level system will look like this:
1-400 - regular level
401-1000 - Master skill tree
1001-1200 - Majestic skill tree
1201-1450 - Ability cards open
If you're having a heart attack, imagine how long it will take to level up an extra 450 levels - stay calm.
The experience formula for 400+ levels has been reworked from zero. For example, before, you needed only 3% of your total experience to get all master levels, 31% to get the first 100 majestic levels, and the last 100 levels required 64% of your previous experience. Getting these last 100 levels has always been a big irritating thing.
Now, experience between levels will grow more smoothly and require 35% less experience. Master levels will require 20%, Majestic 30%, and ability tree levels remain 50%.
Ability cards have been reworked from the original version. They give you the ability to increase your parameters using variations of the cards. Detailed description you can read here.
Major changes in the master skill tree. Because this has been added an extra 200 levels, the total number of points in the Master skill tree has increased to 600. Everyone can agree that this will destroy the variability of this system. So the following changes have been made.
Total rework of the skill tree for all classes. Now, it's more standardized and removes unfair moments, where one class should spend many more points than others to receive a path to the desirable skill.
Has been reworked formulas, now some skills have new values
New mechanic - 1 click added 20 points. Now, you will need only 30 clicks, instead of 600, to set up your skill tree.
Before, even with 400 points, most classes could add points to everything they needed. But now, after the rework, new bonds between skills and their placement will add opportunities for different builds. Detailed here.
5th class & wings.
If you have a 4th class, you can pass a new quest and evolve to the next step. Gives the ability to wear 5th wings and use "ability cards".
New wings do not bring a disbalance to the game because it has the same % of absorb and damage. But one crucial moment they're anyway have. 4th Wings can give you 1-3 options, where each option has one of the three grades. In comparison, 5th Wings gives you with 100% chance of 2 options of 3rd grade. Ingredients for new wings will appear the next week.
Renew Dark Lord. New pets, buffs, skills. Removed absorb from the Ghost Horse, so DL now receives the same amount of absorbed damage from capes as other classes. Return ability to wear Guardian pets.
Here are a few things that make the game better:
Now, when you enter the game, all your pets are automatically visually hidden, but you can still give all options and speed movement. This increases FPS in cases where many players are riding on them.
When you've reached the maximum level, the line about reached the maximum level won't appear.
Now, the client can display more than 65454 stats in the "Points remaining" field.
The client won't need any more font "ARIALUNI"
Added ability to random spawn time for any monsters. Any suggestions?
Reworked spots and added spots to the mini-map.
After almost 5 years, we reconsidered the moment about spot marks on the mini-map and finally added it. Along with it, spots were reworked. Closer to the safe zone, you'll meet weaker monsters, while stronger spots will be further away. The range of many spots has been reduced.
Legends Arena rework.
Now, it receives a north exit from the safe zone with additional access to the main zone and three additional spots with Warrior monsters.
Spots with warrior monsters have been changed, now it's smaller and significantly reduce the chance of "moving away" from the spot. Stun chance has been removed.
In these zones will spawn new bosses, "gargoyle"
Added a mini-map for this map
War of Legends event rework.
"Arena store" moved to the website, and all points that the guild has farmed in the Legends Arena will now be accumulated on the website.
The Guild Master will be able to buy these items. A statistic about how many points each member earns this week will be added so the guild master will know who deserves to receive items from the store more than others. Full description here.
The shop will be open the next week.
For each day's consumables, the "Arena Store" remains in the game, where each player can buy SD potions, some cards, and RUUD boxes.
These aren't all the changes to the "War of Legends" event. We have one more thing. But...
But this isn't all we have. Next Tuesday, we'll release the second part of this update. Stay tuned!
Author: ArtursComments: 73
01.07.24
Easy start for new players - Apollo
Apollo x200 server opened its doors almost 2 months ago, and if you missed the opening, now is the perfect time to start playing.
All new characters upon creation now receive a +20% experience buff for 14 days and 2000 additional stat points that will last you for the first 10 resets. Thanks to our simplified reset system.
The first 50 resets can be done before level 400. The system is dynamic and every few days the level required for a reset will gradually decrease. Now you can do your first reset at level 300!
Server Apollo now has a one-off discount on a VIP account - if you have never purchased VIP, then at the first purchase it will cost you 300 web bonuses instead of 400 for 30 days.
Few additional things:
Leina the merchant now finally receives a "Zen Box" in the store. Buy it, click on it, and pick up 1kkk zen. Cost of the box - 1kkk zen.
The Moss boss receives a new jewel in the zen lottery - the Jewel of creation.
Changed the "Holy Bolt" skill for the elves. Now it depends only on Energy. (temporally setting rollbacked)
DL master skill tree "Additional command" now has the same formula, as other "Additional stats" skills.
And several visual fixes, like wrong description, wrong stats requirement etc.
Castle Owners from now will start to receive a 5% tax from the website market operations.
Some good news. We said, that S19-P2 will be only at the end of the year. The good news is that we've already started working on it, and it will be realized in 2-3 months. So stay tuned!
Please run your launcher to receive auto-update and see all in-game changes.
If you have a problem with the launcher, please use Patcher to upgrade the client manually.
Author: ArtursComments: 16